Hi friends,
You might remember me as the winner of the #PMChallenge back in March of this year. Since then, my life has made quite a turn. I have been working hard on refining
my submission, gathering feedback from users and implementing that in my designs.
A few weeks after the announcement, they invited me to travel to Shenzhen for a face-to-face meeting with the OxygenOS team. Being in Shenzhen was no doubt my best experience so far. The entirely different culture, people and way of transport was quite eye-opening. I found it really sad that I had to leave, and I already miss being there.
Let’s fast forward to the day of the meeting. It was scheduled to last about 2.5 hours, but there was so much to cover that it ultimately took over 5 hours in total. Not surprising, given that there were 480 designs to talk about, as well as many features.
The OxygenOS team welcomed me when I arrived at the meeting room. I was surprised to see that around 20 people were in the room, waiting for me to give my presentation. First, David C. gave a presentation about the vision and history of design embraced by OnePlus throughout the years, as well as what they have in mind for the future. He went into detail about what exactly the important keywords are for design and the changes made over the years to OxygenOS.
Once his presentation was finished, we took a little break to let me ask questions about everything mentioned so far. Then, it was time for me to start my presentation and to show all features and designs to the Oxygen OS team. I had organized the presentation in the following sections: Design Trends, Great Additions, Launcher, System and Camera. Of course, putting 480 images in a PowerPoint isn’t a great idea, so an in-depth tour of all designs was done after the PowerPoint ended.
Unlike my initial submission, every part of OxygenOS is redesigned and refined for this presentation with a focus on consistency and readability. One of the other main points is customizability, without making it complicated to use your phone. Everything should be fast and easy to use.
While presenting, I got feedback and comments on the designs and features presented on the screen, which was really helpful to get an indication of what is possible to implement. Of course, not everything I had in mind is possible, but that is a risk I took when designing all of it. With a meeting that took over 5 hours (not surprising, as discussing every little detail takes time), I was happy to see that everyone was still awake.
Some of you might remember the Launcher Survey held recently. It was also part of the process to gather feedback on specific features related to the launcher. I was amazed by the fact that it had almost 3.000 responses. You can see some of the results
here.
All features will be discussed internally whether they are going to be implemented, so I won’t be able to confirm or deny anything. I can say that some changes and features are not possible due to legal requirements or technical difficulties, however.
Just like with my initial submission, I have created
a website for you to look at all designs. If you have any feedback, please leave it in the comments below.
Please note that the images are quite big, and can have quite a hit on your data usage.
Thanks again to the team for making this trip and experience possible. It’s been an awesome time in Shenzhen, keep up the good work!
Never Settle.
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